Animator
- Position Type:
- Location(s):
- Canada, Montreal, QC
- Date Posted:
- Job ID:
- R-123963
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.
We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.
3D Animator - Narrative and seasonal content
We are seeking a highly skilled and experienced Animator to join our project team. This role is integral to the development of our Games as a Service (GAAS) title, focusing on creating exceptional animations for in-game scripted events, menus, and player emotes.
As an Animator, you will be responsible for setting a high bar for animation quality in your areas of focus, working closely with the Animation Director and other departments to deliver a consistently polished and engaging player experience.
Direction
The Senior Animator will report directly to the Producer, but work in close collaboration with the Animation Director and Animation Lead to define and uphold animation standards.
Responsibilities
Develop high-quality, expressive animations for key in-game scripted events and narrative sequences.
Produce quality NPC contextual idles and conversations animations to create a compelling in-game environment.
Create fluid, appealing, and thematically appropriate animations for all in-game menus and game flow non playable moments.
Design and implement a diverse range of player emotes, ensuring they possess high appeal, personality, and technical robustness for a live-service environment.
Collaborate with design, engineering, and art teams to integrate animation assets efficiently and ensure they meet technical constraints without compromising artistic quality.
Contribute actively to the animation systems and pipeline, focusing on optimization and efficient creation of content updates.
Minimum Qualifications
Proficient with any industry standard animation software (e.g., Motion Builder, Maya,).
Possess strong animation skills, demonstrating a masterful understanding of the principles of animation, body mechanics, and character performance.
Ability to communicate effectively and foster a highly collaborative team environment across multiple disciplines.
Be a creative thinker, applying extensive experience to resolve complex technical and artistic challenges and limitations specific to GAAS content pipelines.
High proficiency in keyframe animation and Motion Capture editing/cleanup.
Thorough understanding of game engines (e.g., Unreal Engine, Unity) technical animation workflows and integration processes.
A strong passion for making and playing Games as a Service (GAAS) titles.
Preferred Qualifications
3-5 years experience creating animation for live-service games or content-heavy update cycles.
Experience with Cinematic cameras and facial animation.
Previously worked with in engine sequencing tools for scripted animation.
Strong interest in and experience with new animation related technologies.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.